Is it a war game? Is it a survival game? Yes, in both cases, but not like you might expect.
In war, not everybody is a soldier
This is the subtitle of the game this war of mine and it explains a lot about the game. This game is both a war game and a survival game as you need to survive in a war torn city. No zombies, no wild animals just your fellow survivors and the need to do anything you can to stay alive. How you do that is up to you, will you help people in the hope that they will help you in time of need, or will you go around stealing peoples possessions and even kill someone to get them?
The setting
You find yourself in a bombed house in the middle of a war torn city. The game itself does not mention which city you are in, but a video on the publishers websites tells a story of a survivor of the siege of Sarajevo, so it seems likely that Sarajevo is at least the inspiration of the game.
This War of Mine - Official Launch Trailer - YouTube
Official release trailer for This War of Mine, titled "The Survivor", published November 14...
The goal
This is easy, the goal is to survive until the war is over. How long that will be, nobody knows as nobody know how long the war will last, a month, a year, just one way to find out.
To survive you need to gather resources so you can craft furniture, weapons and food, all of which are crucial for your survival. Without a bed you will sleep very bad (as the concrete floor is not very nice to sleep on) and you will be less productive during the day. Without weapons you will not be able to defend your house against looters, but it will also make it a lot harder to be a looter yourself if you so choose to be. Without food, well thats an easy one, you will starve to death.
The gameplay
The game is basically a click and move, 2D platform game, where everything takes place in a cross section of the locations you are at. Little icons hover above the spots where you can do something, like collecting resources or picking locks to open doors.
During the day you can do work in or on your house, patching up holes in the walls, crafting furniture or weapons, cook the food you have gathered or rest in bed or a comfy chair and read a book.
There are various upgrades you can craft for your house, metal workshop that makes you craft weapons and lock picks, animal traps that catches rats you can eat or cook with, rainwater collector that collect water used for cooking and many more.
During the night you need to defend your house from looters (which is an automated thing), sleep or scavenge your surroundings, the latter being the only the player can actively perform. Before the night starts you have to choose who does which activity and the skills your people have might affect the outcome in those activities, so pick them wisely. If you picked someone to scavenge the city you get to choose the supplies and tools that person brings with him. Maybe a weapon, maybe a shovel or maybe some medicine someone might need and you can trade.
There are different locations you can go to, some are abandoned locations which are easy to scavenge, others have people there that are friendly and helpful, but there are also locations where people are hostile and will do anything to defend their house and supplies. So, do the risks of getting wounded or dying outweigh the benefits of the potential valuable items you can gather?
Choices
As you can see in the article above the game is all about choices. Will you bring crafting items or food back from your scavenger hunt and what will that do with your friends, will you give them warmth by sacrificing a day of food? Will you steal food from your neighbours knowing that that will cause them to starve in the end and will you be able to handle the guilt. Will you hand over some medicine to some poor children at your door telling you their mother will die without them?
Conclusion
My fellow Ludophiles know that I do not like the usual genre of survival games, mainly because I do not like zombie games. I do however like the concept of surviving by primitive means and all by your own hand. Therefore this game is one that appealed to me right away, right after Eric (a fellow Ludophile) showed me the trailer video. I have played a few rounds now and so far I have managed to survive 16 days before one of my fellows died and all the other were very hungry and depressed, mainly because of the lack of food in this round. So I will be starting over again, hoping for a bit more food this time.
I think I found the one survival game I actually like.
Initial release date: November 14 2014
Developer: 11 bit studios
Publisher: 11 bit studios
Platforms: Android, iOS, GNU/Linux, Microsoft Windows, OS X
Where to buy:
Like this review?
Support the author.
Please donate on:
Last edited: